May. 23rd, 2021

shatterday

"What makes a man who he is? Is it the worst things he's ever done, or the best things he wants to be? When you find yourself in the middle of your life and you're nowhere near of where you were going, how do you find the way from the person you've become to the one you know you could have been?"

YOU wash up on the shores of talcum powder sand, beleaguered by clear tourmaline sea as far as the eyes can see. You are a castaway on a deserted island territory consisting of twenty-six interconnected atolls. It is entirely in your hands to procure food, shelter, comfort and other basic necessities from what nature alone provides. Funny thing about the situation, though: nobody here knows who they were before this...and neither do you.

SHATTERDAY is a panfandom environment exposing the warring elements of nature and nurture. Set in the Maldives (cf. Wikipedia and Wikitravel entries) you have lived out the full course of your lifespan and died. Your soul is now on this island purgatory, waiting to be weighed. With all the mistakes and triumphs of the past wiped clean, what will you do with your second chance?

CHANGELOG
03/24 - minor bugfix in application code


THE SHIPWRECKS LOG )

screened drop box & frequently asked questions

DOES EVERYONE START OUT IN THE SAME PLACE?
The newly marooned always wash up on a random shoreline of Huvadhu Atoll. Members only: you are here.

CAN I PLAY A PAST/FUTURE VERSION OF A CHARACTER?
Characters' physical manifestation, affecting both age and skills, is bound to a strong emotional climax of the player's choice.

HOW CANON IS THIS GAME?
The game is canon in the sense that characters are built on their intrinsic personality template, but they are also defined by the emotional point at which they manifest. How the character develops on the islands is up to you, the player, to suss out. Can heroes turn into villains and vice versa? Absolutely. Good characters are no less susceptible to evil deeds, villains have the opportunity to redeem themselves and new alliances will be found in the most unlikely places.

HALP, WHAT'S WITH THE MEMORY LOSS?
Characters retain all practical knowledge, but not personal memories. They are essentially 'erased slates.' Without life experiences and personal ties to guide them, are they still the same person? That is the question you must answer.

OH, OKAY. WILL THEY EVER REMEMBER AGAIN?
There will be disjointed flashbacks, preceded by debilitating headache and nausea. The mods will choose at random who is affected and by how much. What is remembered within those constraints is up to the player, and can cover anything mentioned in canon, ever.

THE CHARACTERS HAVE WEIRD NAMES?
Well, if the castaways don't know who they are, what do we call them? Conveniently, they find in their pockets an identity card bearing their de facto alias. The names are chosen at random (by the player), so related characters will not necessarily share family names.

WHAT ELSE DO THEY HAVE ON THEM?
Characters arrive with any personal possessions of sentimental (or survival) value that they always carry on their person. For instance, wedding bands would fall under this category, but not mobile phones.

WHAT ABOUT CHARACTERS WITH SPECIAL POWERS?
Characters' natural abilities are unaffected. Like all practical knowledge, however, they will not be aware of these potentials until they are triggered by need.

WHAT ABOUT CHARACTERS WITH GOD-LIKE POWERS?
There are no limitations on powers, other than that they cannot escape the islands, for the simple fact that there is no world existing outside of it. Some characters may even shape and reshape the islands as they see fit, provided that it is first cleared with the moderators. Please note that godmodding and character deaths without advanced consultation will not be tolerated under any circumstances.

HOW ARE CHARACTER DEATHS DEALT WITH?
Characters who meet an untimely end will die normally. Twenty-four hours into postmortem, their body will vanish and they will wash up on the shores again, remembering everything up to and including their death.

HOW DO PLAYED-BY WORK?
Because this is an experiment in the human condition, the islands prescribe a humanoid form for all castaways. (This includes cybernetic lifeforms and human vessels. For instance, Terminators or demons possessing human bodies would be acceptable, but not Xenomorphs from AVP or the Na'vi from Avatar. When in doubt, just ask!) PBs should be canon wherever applicable and must be a real person. Duplicate PBs are permitted if and only if they are represented by the same actor in the source material and will be perceived in-character as bearing similarities but not as being exactly alike.
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holds

WHAT TO KNOW
  • Holds last 72 hours and should be made with the journal with which you intend to apply.
  • Character should have his or her own journal, but it does not need to be exclusive to this game.
  • We do not take challenges.

    Hunger Games
    EVERDEEN, KATNISS - 06/21
  • application

    NEXT ADDS: AS NEEDED )

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    May 2011

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